What is Interactive Online Learning?
Interactive learning online is not “interactive” in the
old-fashioned, traditional English-language sense of “requiring people to talk
with each other or do things together.” (Merriam-Webster, 2015) It is a much
more individual, even isolated, process. For a long time now, this has been a
struggle for me to accept. When I plan interactive activities in my classroom
the focus is always on encouraging students to move physically (even if only
within the classroom) and to work together in a way that requires communication
and mutual effort.
In contrast, interactive online activities usually involve
one person interacting with a computer program that is “designed to respond to
the actions, commands, etc., of a user.” (Merriam-Webster, 2015) This has
always seemed like a contradiction to me. The only real interaction is with an
electronic device, and other human beings are mostly excluded from the process.
All of this seems inherently anti-social, and almost the opposite of what has
for a long time been thought of as interaction.
But Then …
This year I have been forced to re-think my position on the usefulness
of interactive applications online. Our 9-year old son, who has struggled with
reading since grade one, worked with an individual tutor this year, in
conjunction with an interactive training program from Lexia Learning (Core 5),
also made available through his tutor. This program assessed his reading
ability using specific phonemic markers to measure his recognition and use of certain
letter and letter combination sounds. It used this information to choose an
appropriate starting point for our son then set him on a course of improvement
that included activities in categories like “Sight Words”, “Prefix Meanings”, “Passage
Fluency”, and “Simple Analogies.” As he worked his way through several levels
it became apparent that the isolation was not a detriment to his learning,
rather an advantage in some ways. His normal level of distraction when with
friends was virtually (no pun intended) eliminated, his level of concentration
was heightened for shorter but consistent periods of time, and the program
reported out on his learning with greater specificity than a human being could
even achieve while supervising a classroom full of students. His progress in
reading was remarkable, to the point where he now reads by choice and for
enjoyment. This is not meant to be an advertisement
for Lexia Learning, though their program is excellent, rather a recognition
that students working individually using digital technology can benefit in marked
ways in specific skills. There are many interactive applications available,
some more effective than others, but the point is that the digital training was
effective in catching him up to grade level in reading within a period of only
a few months.
Another example of digital learning (or training, since the
applications usually target specific skills) is one that I have not experienced
personally, but only read about. Norman Doidge, in his book The Brain That Changes Itself, highlights
lifelong plasticity of the human brain. He features a story about a young woman
whose efforts to re-train her brain led to the development of a brain-based
listening and reading program called Fast ForWord. The program deliberately
targets specific areas of the brain, and encourages rapid improvement in skills
that might otherwise remain undeveloped for many years, if at all. The story of
Barbara Arrowsmith Young’s efforts to improve her own brain function, and the
program that resulted over a long period of partnerships and scientific
learning, is fascinating. Again, students working with Fast ForWord are mostly
working individually, interacting with a single computer rather than in a
social way with other human beings … but accounts of improvement in
reading are remarkable.
Is This Really
Interactive?
In the case of our son, I must caution that his improvement
in reading cannot be attributed exclusively to a digital tool. Both his
classroom teacher and his private tutor focused on this skill, and used the
interactive program as a supplement to his schooling. Along with the digital
tool that he used in the evening, he attended the local public school, played
with his friends at recess, did other online research in the form of class
projects, participated in all the planned classroom learning activities, and
carried on with a very social, interactive life as a student.
I really don’t know whether the kind of training employed by
these digital programs is “interactive”. At some level it seems unimportant what
the label is, as long as learning is evident, especially in ways that would not
likely be accomplished through ‘normal’ human effort. I do think it’s important
to recognize that social media and other forms of digital learning are not all just
individual, isolated, and specific to a particular skill. Other examples could
easily highlight human connections that are achieved through digital media,
sometimes between individuals, classes, communities, or even over international
borders. Online communities offer potential for learning in many other ways:
ways that deserve exploration and consideration … but that is for another time.
Honestly, when I encounter “interactive” games and
applications, the “interactive” part still seems like a bit of a misnomer. But
there is certainly a place for these activities in teaching and learning.
Arrowsmith-Young, B. (2013). The Woman Who Changed Her Brain:
Barbara Arrowsmith-Young at TEDxToronto. Retrieved August 20, 2016, from https://www.youtube.com/watch?v=o0td5aw1KXA
Doidge, N. (2007). The brain that changes itself: Stories of
personal triumph from the frontiers of brain science. New York: Viking.
F. (2008). The Reading Brain and the Fast ForWord program.
Retrieved August 20, 2016, from https://www.youtube.com/watch?v=QsSUamFekwI
Lexia Learning. (2016). Retrieved August 20, 2016, from http://www.lexialearning.com/
Merriam Webster. (2015). Merriam-Webster Dictionary. Retrieved
August 09, 2016, from http://www.merriam-webster.com/dictionary/interactive
Z. (2014). Lexia Reading CORE5. Retrieved August 20, 2016, from https://www.youtube.com/watch?v=pjCaslS4iBU
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